Close X
Saturday, November 16, 2024
ADVT 
Tech

Video Game Addiction, Psychological Distress On Rise Among Ont. Students: Study

Darpan News Desk The Canadian Press, 21 Jul, 2016 11:51 AM
    TORONTO — A new survey suggests video game addiction and psychological distress are on the rise among Ontario middle and high school students.
     
    A study by the Centre for Addiction and Mental Health in Toronto says more than one in three students in Grades 7 to 12 reported experiencing high levels of psychological distress, which is defined as symptoms of depression and anxiety, last year.
     
    Dr. Robert Mann, who co-led the Ontario Student Drug Use and Health Survey, says that represents a 10-per-cent jump since the last study two years earlier.
     
    The study also found that 13 per cent of participating students reported symptoms of a video gaming problem, including preoccupation, loss of control, withdrawal and disregard for consequences.
     
    That's up from nine per cent in 2007, the first year that problem video gaming was monitored.
     
    The centre says problem video gaming is especially prevalent among boys, with 20 per cent reporting symptoms, compared with five per cent of girls.
     
    More than 10,400 students from 220 Ontario schools participated in last year's Ontario Student Drug Use and Health Survey, which is the longest-running school survey of teens in Canada.
     
    Levels of psychological distress were measured using a six-item screening tool. Students were asked how often they felt nervous, hopeless or worthless, among other things, in the last four weeks.
     
    Teenage girls were twice as likely to express high levels of distress — 46 per cent did, compared with 23 per cent of boys.
     
    "This is a significant number of young people, especially girls, who are experiencing high levels of psychological distress," Mann said in a statement.
     
    "While we can't say for certain what is causing this distress, it's important for parents, schools and health-care providers to be aware of what young people are telling us about their mental health," he said. "Our research indicates that the later teen years into the twenties is the peak period of stress for many people."
     
    Researchers also suggested that time spent in front of a screen may affect teens' health.
     
    The study showed that nearly two-thirds of students spent three or more hours each day in front of a television, tablet or computer, while less than a quarter met the recommended daily physical activity guidelines.
     
    What's more, 86 per cent of students said they visit social media sites daily and about 16 per cent spend five hours or more on social media every day, the study found.
     
    "We know that the more time spent on social media sites, the greater the risk of cyberbullying and related mental health issues," said Dr. Hayley Hamilton, who co-led the study. "Combined with low levels of physical activity across this age group, we are seeing clear priority areas where we can work with youth to improve health."

    MORE Tech ARTICLES

    Here comes NASA suit for men on Mars

    Here comes NASA suit for men on Mars
    With the focus being shifted to a manned mission for Mars in near future, NASA is developing technologies astronauts one day will use to live and work with on the red planet.

    Here comes NASA suit for men on Mars

    Move effortlessly in apps world with Facebook

    Move effortlessly in apps world with Facebook
    Billed as a game changer in the mobile industry, Facebook has unveiled a new free and open-source service that would make it easier for you to navigate from one app to another and back again.

    Move effortlessly in apps world with Facebook

    What you were waiting for, a self-driving car

    What you were waiting for, a self-driving car
    “We have improved our software so it can detect hundreds of distinct objects simultaneously - pedestrians, buses, a stop sign held up by a crossing guard, or a cyclist making gestures that indicate a possible turn,” Chris Urmson, who leads Google’s self-driving car programme, wrote in a blog post.  

    What you were waiting for, a self-driving car

    Do you believe it! A computer mouse that can also scan

    Do you believe it! A computer mouse that can also scan
    MobScan has built-in technologies that helps to scan as well as edit the scanned material.

    Do you believe it! A computer mouse that can also scan

    Australian varsity signs MoU with two oldest IITs

    Australian varsity signs MoU with two oldest IITs
    In a bid to strengthen relationship with India in the areas of research and teaching, an Australian university has signed agreements with two Indian Institutes of Technology (IITs).

    Australian varsity signs MoU with two oldest IITs

    Magnets to power your fridge!

    Magnets to power your fridge!
    Within a decade, we could be using much more energy-efficient refrigerators than what we have today as researchers have now identified a new “universal” property of metamagnets, unleashing its potential applications for several items of everyday use.

    Magnets to power your fridge!