Close X
Saturday, November 16, 2024
ADVT 
Tech

Video Game Addiction, Psychological Distress On Rise Among Ont. Students: Study

Darpan News Desk The Canadian Press, 21 Jul, 2016 11:51 AM
    TORONTO — A new survey suggests video game addiction and psychological distress are on the rise among Ontario middle and high school students.
     
    A study by the Centre for Addiction and Mental Health in Toronto says more than one in three students in Grades 7 to 12 reported experiencing high levels of psychological distress, which is defined as symptoms of depression and anxiety, last year.
     
    Dr. Robert Mann, who co-led the Ontario Student Drug Use and Health Survey, says that represents a 10-per-cent jump since the last study two years earlier.
     
    The study also found that 13 per cent of participating students reported symptoms of a video gaming problem, including preoccupation, loss of control, withdrawal and disregard for consequences.
     
    That's up from nine per cent in 2007, the first year that problem video gaming was monitored.
     
    The centre says problem video gaming is especially prevalent among boys, with 20 per cent reporting symptoms, compared with five per cent of girls.
     
    More than 10,400 students from 220 Ontario schools participated in last year's Ontario Student Drug Use and Health Survey, which is the longest-running school survey of teens in Canada.
     
    Levels of psychological distress were measured using a six-item screening tool. Students were asked how often they felt nervous, hopeless or worthless, among other things, in the last four weeks.
     
    Teenage girls were twice as likely to express high levels of distress — 46 per cent did, compared with 23 per cent of boys.
     
    "This is a significant number of young people, especially girls, who are experiencing high levels of psychological distress," Mann said in a statement.
     
    "While we can't say for certain what is causing this distress, it's important for parents, schools and health-care providers to be aware of what young people are telling us about their mental health," he said. "Our research indicates that the later teen years into the twenties is the peak period of stress for many people."
     
    Researchers also suggested that time spent in front of a screen may affect teens' health.
     
    The study showed that nearly two-thirds of students spent three or more hours each day in front of a television, tablet or computer, while less than a quarter met the recommended daily physical activity guidelines.
     
    What's more, 86 per cent of students said they visit social media sites daily and about 16 per cent spend five hours or more on social media every day, the study found.
     
    "We know that the more time spent on social media sites, the greater the risk of cyberbullying and related mental health issues," said Dr. Hayley Hamilton, who co-led the study. "Combined with low levels of physical activity across this age group, we are seeing clear priority areas where we can work with youth to improve health."

    MORE Tech ARTICLES

    Laser to strike down drones soon a reality

    Laser to strike down drones soon a reality
    It's ben imagined for long by sci-fi novelists and gamers and is now a reality. The US military is developing a laser weapon to shoot down enemy drones or unmanned aerial vehicles (UAVs).

    Laser to strike down drones soon a reality

    Dress that bares all as your online activity increases!

    Dress that bares all as your online activity increases!
    You have to be careful before liking a picture on Facebook or sending a tweet while you are wearing this dress. Scientists at New York University have designed a dress that gradually turns transparent as the wearer's online activity increases.

    Dress that bares all as your online activity increases!

    Internet not behind newspapers' death: Study

    Internet not behind newspapers' death: Study
    You must have heard - and might be believing by now - that internet sounded the death knell for newspapers. But that may not be true.

    Internet not behind newspapers' death: Study

    Soon, iphone earplugs won't fit in any other device

    Soon, iphone earplugs won't fit in any other device
    You will not be able to use your iPhone earplugs with other devices in the near future.

    Soon, iphone earplugs won't fit in any other device

    Facebook most preferred social networking medium for urban teens'

    Facebook most preferred social networking medium for urban teens'
    Despite a drop in the percentage, Facebook continues to be the preferred social networking playground for teenagers in India's metros and other big cities, according to a survey.

    Facebook most preferred social networking medium for urban teens'

    App that locks kids' gadgets for family meal

    App that locks kids' gadgets for family meal
    Do your kids spend dinner time playing with ipads or smartphones? Try this app that automatically locks their gadgets at meal times to get the family back to the dinner table.

    App that locks kids' gadgets for family meal